- Added Mount
- Added Level 4 (In progress!)
- Updated GUI
- Updated Player Physics
- Removed Scrapper*
- Removed wall-leaping*
- Fixed some other minor bugs
*To be added in a future update.
You can get these changes by going to the downloads page to get the latest cross-operating system version. This will be listed as "RC1.0.2", and it'll be pretty hard not to find it. Please note that because this is a subversion, it's not really packaged that well. For example, you'll be playing level four and then you'll get to a point where you see... nothing. That's because I haven't finished it yet!
What to Check for While Playing
While playing this version, please check for the usual inconvenient bugs, but in particular do you ever find difficult to jump from one platform to the other? The new changes I've added may have impacted the levels a bit even though I checked through myself. Let me know if I missed something through the review form, please.
Mount
And now, for the topic of the FP! (Um, no, that doesn't mean "face-palm". It means "feature presentation.) Mounts are latest enemies whom I've added. This enemy throws pinecones while seated upon his (not so) noble stead, a Monstrosity. Although a bit less stupid than his non-mounted (no pun intended... well, sort of) variant as determined by the fact that he can throw things, he's still slower. Mount will throw eery black blobs at the player that deal 5 damage apiece. However, there's a 1/3 chance that the blob will not explode on impact. In fact, if it does hit the ground and not explode, then the player can pick it up and throw it. This system's a bit buggy, but you can play around with him a little in the unfinished Level 4.Oh, and here's a picture!
And here's a picture of the blob he throws:


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